On Mon, Oct 08, 2012 at 05:52:39PM +0200, Sandro Santilli wrote: > On Mon, Oct 08, 2012 at 05:16:29PM +0200, Giuseppe Sucameli wrote: > > On Mon, Oct 8, 2012 at 5:14 PM, Sandro Santilli <[email protected]> wrote: > > > On Mon, Oct 08, 2012 at 05:11:21PM +0200, Sandro Santilli wrote: > > >> On Mon, Oct 08, 2012 at 06:08:04PM +0300, Alexander Bruy wrote: > > >> > But it is still possible to symlink core plugin dir to > > >> > ~/.qgis/python/plugins/ > > >> > create temporary makefile to compile ui and start hacking. > > >> > > >> "create temporary makefile" doesn't seem that straightforward, but > > >> sounds like the shortest path. Hopefully I can just symlink the Makefile > > >> in the build tree... > > > > > > Well, it wasn't enough: > > > > > > ImportError: No module named ui_DlgDbError > > > > which makefile are you using? > > Makefile -> ../../../b/python/plugins/db_manager/Makefile > > Where ../../../b is my build tree, so the Makefile generated > by cmake.
So I think the ui_DlgDbError is being generated but in _build_ tree, while the icon are only in _source_ tree. As a consequence there's no way to find a directory with everything needed in it to use for testing purposes. Is then the only solution to have the plugins installed under the output/ dir at build time ? What's blocking that fix ? Can I help in any way ? --strk; _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
