Would it be possible as a first interaction if all the CAD/Drawing tools be 
merged into a single plugin so the plugin library be less crowded and we knew 
exactly what tools are available? I disagree that some users wont be interested 
in this tools, some users are just doing analysis and that is fine but to be 
able to perform analysis and models you sometimes have to create the data, 
having the tools to create the data is part of every COTS GIS software and it 
should be part of QGIS. Of course if a user is just doing analysis he would 
just hide the tools

Antonio Locandro From: olivier.dal...@gmail.com
Date: Wed, 24 Apr 2013 12:57:03 +0000
To: a.neum...@carto.net
CC: qgis-developer@lists.osgeo.org
Subject: Re: [Qgis-developer] Make QGIS interact with LibreCAD.

2013/4/22 Andreas Neumann <a.neum...@carto.net>




I would prefer if most of the editing tools would be available in core

- - and if possible - implemented in C++.

I'm not sure if I agree with that : getting a snapping engine that works 
smoothly will require a lot of tweaking, which is a pain in C++ compared to 
python.



Also, some user will be interested in adapting the snapping engine to suit 
their particular habits, which is easy when working with python plugins. And 
some other users won't be interested at all in this kind of tools.



About the problem of installing multiple plugins : it would of course be much 
more elegant if all the CAD-drawing related tools were neatly packed in one 
plugin, which could then even be preinstalled or "featured".






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