I've tried to add the canvas.repaint() with my canvas.refresh(), and it seems to work !

Thanks !
Alexia

On 25/11/2014 00:37, Nathan Woodrow wrote:
Hey,

I suspect you are running into this http://gis.stackexchange.com/questions/87841/why-qgsmapcanvas-only-appear-after-lost-focus

Here is a "fix" http://gis.stackexchange.com/a/92734/97

- Nathan

On Tue Nov 25 2014 at 9:34:14 AM Alexia Mondot <[email protected] <mailto:[email protected]>> wrote:

    Thanks for your answer.

    Actually, I wonder if my refresh problem is not only on QGIS 2.2.
    I believe I had not reproduce this behaviour on QGIS 2.4 and 2.6.
    And I didn't know about the bug.
    I have these two points to analyse.

    The multithread rendering was available in QGIS 2.2 ??

    I'm going to work on the two previous points.

    Thanks again,
    Alexia



    On 24/11/2014 23:52, Luigi Pirelli wrote:
    could be related with this?

    https://hub.qgis.org/issues/9799

    check OTF reprojection combination

    regards, Luigi Pirelli

    On 24 November 2014 at 23:49, Luigi Pirelli<[email protected]>  
<mailto:[email protected]>  wrote:
    may you also test with the last 2.6version?

    regards, Luigi Pirelli

    On 24 November 2014 at 01:16, Alexia Mondot<[email protected]>  
<mailto:[email protected]>  wrote:
    Hi all,

    I have a plugin using a customized version of Dockable Mirror Map.
    I use it to display each processing result in a new view.

    I get a strange behaviour with my plugin :
    Some times, the canvas stays white. A scroll in it is fine to reload it and
    my image is displayed.
    I get this problem since the beginning of the development on QIGS 2.2. It is
    for me a "random" problem, because I can't say why I get these white canvas.
    But, when I get it I save the projet with the white view, and when reloaded,
    the canvas is still white.

    I've played with canvas.refresh(), canvas renderer flags and even with
    canvas.freeze().
    I can't understand the behaviour I get, maybe I have a wrong usage of the
    properties above.
    I also thought about triggerRepaint()...

    Thanks by advance,
    Alexia


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