On 22/07/2015 21:26, Tim Sutton wrote: > Hi > >> On 22 Jul 2015, at 14:52, Paolo Cavallini <[email protected] >> <mailto:[email protected]>> wrote: >> >> Il 22/07/2015 11:48, Julien Michel ha scritto: >>> Hi Qgis developers, >>> >>> I wrote a small library called Ice which is able to render raster (and >> >> Hi all, >> I have seen ti in action during the recent FOSS4G, and I have been >> really impressed by its speed and capabilities. I think it would be a >> grat addition to QGIS, as either a main or alternative renderer. > > As nice as the idea is, I think it will be quite a massive undertaking > and we would break all the beautiful (ok and ugly) cartography that > people have come up with using the rich array of rendering styles that > QGIS currently has. I would also like to see a native OpenGL renderer > one day so that we can start to thing about native 3D support. Maybe it > would be nice to make a patch that lets you swap between Qt rendering > backend and Ice, but honestly its probably a lot of work and may just > fade away like the old mapnick renderer did… >
I agree. To go toward OpenGL and then 3D support, we may start by finding a way to send 2D draw primitives to an OpenGL context. This way we would have all the current QGIS symbology support and it will be transparent for the end user. I may be wrong, but I think it will cost less than trying to integrate another library (like Ice). _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
