On 01.10.2015 17:26, Sandro Santilli wrote:
So while the discussion on geos-dev started, I'm thinking that
for GEOS you might prefer to have a solution that also works
with older GEOS version ? Note that doing that by keeping the
dependency on the C++ interface might be a puzzle for packagers
because every version of GEOS is intentionally marked as being
binary incompatible with the previous.

Would it make sense to just do the gridding internally (dropping
the geosc++ dep) for now and postpone the proper precision model
implementation to only be available with the newer GEOS release ?

The idea is to ship a 3.6 version of GEOS capable of the PrecisionModel
control before February.

I suppose I could replace the incomplete precision reduction implementation with a hand-rolled snap-to-grid for now and wait for GEOS 3.6. If there are no objections, I'll move on with this this weekend.

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