Hey all (specifically OSX devs) From a few open bug reports we have against the OSX build of 3.0, I gather that the OSX builds currently are not correctly handling hidpi screens.
My understanding is that the builds are silently trying to scale the UI by pixel doubling/scaling - it's resulting in bugs like https://issues.qgis.org/issues/18043, https://issues.qgis.org/issues/17773, and https://issues.qgis.org/issues/15984. Does any OSX expert know why this is happening? I think the automatic pixel scaling should be switched off - while master isn't perfect with hidpi screens, it's usable and the benefits of the hidpi canvas/composer outweigh the remaining issues. Plus, I'd rather we use a single approach to hidpi scaling then have to worry about separate code paths for OSX. Nyall _______________________________________________ QGIS-Developer mailing list QGIS-Developer@lists.osgeo.org List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer