On 2/14/26 10:57, Vincent Picavet via QGIS-Developer wrote:
Hello,

As often in OpenSource projects and engineering teams, I have the impression that we are looking for solutions before having defined the problem.

3D engines are as diverse as use cases can be. Without a clear vision of what we would like for 3D in QGIS in terms of features and goals, I do not see the point in assessing technical solutions.

You cannot compare 3D framework if you do not know if your main goal is photorealistic rendering of objects, or 3D analysis ( or both ).

I would rather suggest to :

- ask end-users (and not developers) about what they really need in 3D

- gather real-world use cases from users

- get a list of features for 3D in other softwares ( ESRI & others )

- start establishing a roadmap and vision from these elements

- THEN and only then, look for technical solutions

Hi,
I've been working under the assumption that our goal would be to replicate QGIS' existing 3D functionality, just with a new engine.

It would certainly be nice to have a formulated long-term plan for the 3D view, but I think that's somewhat orthogonal to the engine change. I'm not even sure how such a thing based primarily on user input would be created or applied when most work is funded by contracts for particular tasks.

David Koňařík
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