Hi Sebastien,
in addition to the suggestion given by Nyall Dawson, I would suggest you using the "Random points in layer bounds" algorithm: you just need to specify the total number of random points to be generated. The resulting layer will contain the specified number of points and such points will fall inside the polygons.

It seems to me that the "Random points in extent" algorithm, suggested by Chris Hermansen, may not be suitable for your needs: while the resulting layer will contain the specified number of points, such points will fall inside the extent of the layer containing the polygons, so it is not guaranteed that such points will actually fall inside the polygons.

Best regards,

Andrea Giudiceandrea
_______________________________________________
QGIS-User mailing list
[email protected]
List info: https://lists.osgeo.org/mailman/listinfo/qgis-user
Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-user

Reply via email to