Evening Phoebus, > The proper solution for uQLx is for the graphics parts to be abstracted > and maybe use SDL or something along the same lines, something that will > enable native compilation under Windoze, MacOS etc. That would most likely be QT - in my opinion of course, other opinions are available - but may be wrong! ;-)
http://www.qtsoftware.com is the place to go for a free development system that works (natively) on Windows, Mac, Linux and Unix. Cheers, Norman. _______________________________________________ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm
