Hi,

iod_con2_atmono_sprite_drop_asm  : didn't handle sprites with 0 mask
correctly
iod_con2_atmono_sprite_save_asm : for some reason, this didn't refer to
the correct sprite save area (pt_spsav). This notably led to things
being being written where they shouldn't have.

Wolfgang


>> Atari monochrome works again, though there still is a little quirk when
>> moving the pouse pointer.
> 
> Congrats! What was the problem?
> 
> Marcel
> 
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