In-Reply-To: <[EMAIL PROTECTED]>
Thanks Marcel for your comments but you and I agree since 74=100*(1/1.355) 
or very nearly so. My use of the term diagonal was misleading since I 
meant diagonally across the window from bottom left to top right NOT 45 
degrees as in 0,0 to 100,100. But what I do pick up from you is that the 
mapping from floating point graphics coordinates to pixels is hardware 
dependent. Is that correct? If so, how can one determine the appropriate 
factor from within a piece of SBasic code?

Christopher Cave

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