>mapping from floating point graphics coordinates to pixels is
hardware
>dependent. Is that correct? If so, how can one determine the
appropriate
>factor from within a piece of SBasic code?
As an aside, Christopher, it is possible to work in reverse, i.e.
effectively join pixel co-ordinates to FP graphics coordinates by the
use of the 4 parameter version of CURSOR, to allow text to be placed
on a graphic drawn using LINE or the turtle graphics commands:

CURSOR#channel,FPgraphics_x,FPgraphics_y,pixel_x_offset,pixel_y_offset

This version of CURSOR doesn't work interpreted in older QDOS - but OK
compiled and in SBASIC.
--
Dilwyn Jones
[EMAIL PROTECTED]
http://www.soft.net.uk/dj/index.html



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