Marcel, how possible it would be to patch SMS on-demand in order for the scale command to work properly on 4:3 screens.? Otherwise for graphics on non 2:1 screen we still need to POKE_W around ;-) (According to Steve Poole (QLT vol.2/iss.6/p.50) scale is calculated as: .74*vertical_scale*(window_pixels_across/window_pixels_down) )
Phoebus
