> I am not completely sure what's your problem here. If everything using > SPRA works then the same must work for sprites you load yourself. Just > RESPR(/ALCHP) the memory and LBYTES the _spr file into it. The address > you have now is as good as if it was returned by SPRA. I thought it probably was, but it seemed like a 'dirty' approach. But if this is as good as official, then it is something I will look at doing.
-- Dilwyn Jones
