> I am not completely sure what's your problem here. If everything
using
> SPRA works then the same must work for sprites you load yourself.
Just
> RESPR(/ALCHP) the memory and LBYTES the _spr file into it. The
address
> you have now is as good as if it was returned by SPRA.
I thought it probably was, but it seemed like a 'dirty' approach. But
if this is as good as official, then it is something I will look at
doing.

--
Dilwyn Jones

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