On Wed, 28 Sep 2011, Oliver Eichler wrote:

>> Admittedly I am no JavaScript fan at all, but Lua looks definitely more
>> non-programmer friendly than QtScript to me, but that might be just my
>> impression.
>
> That is more or less my point of view, too. However as filter scripts
> will require some user input QtScript will be the only way to go. But
> maybe we can achieve something similar with Lua. What about a list
> widget with known scripts and a text box. If you select a script the
> list box shows the parameters like:
>
> a = 5
> b = 6

that seems a bit awkward. How about header tags describing the input 
parameters and building the GUI dynamically?

-- #input a 5  "some descriptive text"
-- #input b 6  "b is self-explanatory"

>> Occasionally it makes also sense to tweak Douglas-Peucker, BTW: We have a 
>> long
>> straight road here with a moderately steep 40m hill, which gets mostly 
>> flattened
>> out by the standard 2D-Douglas-Peucker, because it doesn't take elevation 
>> data
>> into account ;-)
>
> Usually Douglas-Peucker is used to hit the 500 point limit on old
> devices. For all other cases I appreciate the current algorithm, which
> takes the elevation into account, too.

I'm puzzled, what is the current algorithm? Does it hide somewhere in QLGT?


-- 
Michael

fjelljo.puffin.lb.shuttle.de:~ > uptime
23:34  up 4 days,  4:24, 2 users, load averages: 1.24 0.66 0.78

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