Hi Oliver and Marc, aaah - really bad news for me then.
Just to help me starting with this: Can you give me a quick high level summary what changes have been done? Has the transport mechanism or the Qt network class somehow changed? And since I am really a lazy guy: Where in the code and how are the HTTP GET return codes handled? Have a nice evening, Helmut Am 05.12.2011 18:38, schrieb Oliver Eichler: > Hi Helmut, > > this is bad. Neither Marc nor me can test this as we use transparent > proxies. Thus have a look yourself. The code is in COsmTileHash.cpp line > 71ff. > > Oliver > > > >> Hi Oliver and Marc, >> >>> Marc Feld has spent some time to speedup the ---OSM--- tile map client. >> >> it seems that OSM maps do no longer work when the http connection goes >> over a proxy (while at the same time the location search still works). >> >> Note: I am working on Windows. >> >> Do you have any clue what's the reason for this? >> >> Unfortunately I am not able to debug at the location where I have the >> proxy network situation. But I can create test builds of my own if >> required to support you with trace information. >> >> Best regards, >> >> Helmut ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d _______________________________________________ Qlandkartegt-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qlandkartegt-users
