Hi Oliver and Marc,

aaah - really bad news for me then.

Just to help me starting with this:
Can you give me a quick high level summary what changes have been done?
Has the transport mechanism or the Qt network class somehow changed?

And since I am really a lazy guy:
Where in the code and how are the HTTP GET return codes handled?

Have a nice evening,

Helmut




Am 05.12.2011 18:38, schrieb Oliver Eichler:
> Hi Helmut,
>
> this is bad. Neither Marc nor me can test this as we use transparent
> proxies. Thus have a look yourself. The code is in COsmTileHash.cpp line
> 71ff.
>
> Oliver
>
>
>
>> Hi Oliver and Marc,
>>
>>> Marc Feld has spent some time to speedup the ---OSM--- tile map client.
>>
>> it seems that OSM maps do no longer work when the http connection goes
>> over a proxy (while at the same time the location search still works).
>>
>> Note: I am working on Windows.
>>
>> Do you have any clue what's the reason for this?
>>
>> Unfortunately I am not able to debug at the location where I have the
>> proxy network situation. But I can create test builds of my own if
>> required to support you with trace information.
>>
>> Best regards,
>>
>> Helmut


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