Hi Christian,

thanks for the new release of Dialog, but I think Bug 3538[1] is fixed only
half way: The focus is switched *to* the dialog, but it is not switched *back*.
So complete keyboard access is still not given. This is maybe a minor issue,
but it is an issue.

The fix to make it 100% might be as easy as the fix for the first 50%:
When you added a "focus()" call in "onShow" you might also add a "blur()" call
in "onHide". I didn't checked this 'cause I don't use the Dialog contrib, but
due to the fact that I reported the issue, I thought I should report this as
well ;)
Nevertheless, keep the good work

/Peter

[1] http://bugzilla.qooxdoo.org/show_bug.cgi?id=3538


On 2010-07-13 09:47 panyasan wrote:
> Hi everyone, 
> 
> I have just released a bugfix release (0.2) of the Dialog package. No new
> functionality has been introduced.
> 
> Demo: http://cboulanger.users.sourceforge.net/qooxdoo-contrib/Dialog/trunk/
> 
> (the demo  is not the newest code, but works exactly the same).
> 
> Changes since 0.1
> 
> - Bug fixes (see
> http://bugzilla.qooxdoo.org/buglist.cgi?query_format=advanced&bug_status=RESOLVED&component=Dialog&product=contrib)
> - moved shortcut commands into dialog.Dialog class. Instead of the old
> shortcut commands (dialog.alert() etc., which will still work, but will be
> deprecated in a future release), it is now recommended to use
> dialog.Dialog.alert() etc. This will allow to document the methods properly
> in the API viewer, autocompletion, etc. Please use #require(dialog.Dialog)
> in your application in order to use the shortcut commands.
> 
> Enjoy,
> 
> C.

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