With html5 you can do:

var music = new Audio();
music.src = "http://mymusic.com/music.ogg";; // relative or absolute url
music.play();
music.pause();
music.volume = 0.5; // 0.0 - 1.0

It's easy to create a music player in pure javascript :-)

The codecs question is the big problem. Ogg os supported in ff, opera,
chrome and khtml, but it isn't supported in Safari or IE. Safari and
IE9 support only mp3, I think.


2010/9/30 Kenneth Tilton <[email protected]>:
> ich loo

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