With html5 you can do: var music = new Audio(); music.src = "http://mymusic.com/music.ogg"; // relative or absolute url music.play(); music.pause(); music.volume = 0.5; // 0.0 - 1.0
It's easy to create a music player in pure javascript :-) The codecs question is the big problem. Ogg os supported in ff, opera, chrome and khtml, but it isn't supported in Safari or IE. Safari and IE9 support only mp3, I think. 2010/9/30 Kenneth Tilton <[email protected]>: > ich loo ------------------------------------------------------------------------------ Start uncovering the many advantages of virtual appliances and start using them to simplify application deployment and accelerate your shift to cloud computing. http://p.sf.net/sfu/novell-sfdev2dev _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
