On 10/1/2010 12:12 PM, Kenneth Tilton wrote:
>
>
> On 9/30/2010 9:27 PM, Leandro Santiago wrote:
>> With html5 you can do:
>>
>> var music = new Audio();
>> music.src = "http://mymusic.com/music.ogg";; // relative or absolute url
>> music.play();
>> music.pause();
>> music.volume = 0.5; // 0.0 - 1.0
>>
>> It's easy to create a music player in pure javascript :-)
>>
>> The codecs question is the big problem. Ogg os supported in ff, opera,
>> chrome and khtml, but it isn't supported in Safari or IE. Safari and
>> IE9 support only mp3, I think.
>
> OK, so far working only on Windows I have Safari happily playing mp3 and
> wav but not ogg (as you advertised). Chrome, FireFox 3.6, and IE8 don't
> play squat. I'll try IE9 cuz I see IE8 is not even supposed to work.

The IE9 installer won't even run on my fully-updated Vista box!!

Meanwhile, it occurred to me that I had the code running dead early 
during session start-up. Running once the session is safely started, it 
looks like these work independent of OS:

  Safari - wav, mp3
  Chrome - ogg, mp3
  FireFox - ogg
  iCab - wav, mp3

IE8, nada.

Finally, FreeRIP looks like a dandy converter (all my files were WAVs).

kt

>
> Is alt.html a good place for the rest of my struggles? I usually go to
> c.l.javascript to get mugged.
>
> kt
>
>
>
>
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> 06:34:00
>

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