On Sun, Aug 14, 2011 at 11:41, franck34 <[email protected]> wrote:
> +1
>
> (right now, i'm trying to focus the ok button in error/warning dialog, and
> add a callback when dialog is closed)
>
Try something like this entirely untested code, for nearly equivalent
functionality:
qx.Mixin.define("my.MEnterSameAsOk",
{
members :
{
// override this method to add a Command to the Ok button
_createOkButton : function()
{
var okButton = this._okButton = new qx.ui.form.Button(this.tr("OK"));
okButton.setIcon("icon/22/actions/dialog-ok.png")
okButton.setAllowStretchX(false);
okButton.addListener("execute", this._handleOk, this);
// If Enter is pressed, it should act as if the Ok button were
clicked.
command = new qx.ui.core.Command("Enter");
okButton.setCommand(command);
return okButton;
}
}
});
Then patch Dialog to use your replacement function. Insert this line
someplace in your application. In main() is a good place:
qx.Class.patch(dialog.Dialog, my.MEnterSameAsOk);
Derrell
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