MartinWittemann wrote > > Yes in deed: http://bugzilla.qooxdoo.org/show_bug.cgi?id=6075 > I don't know when that will happen because I first want to test all the > new stuff and make sure it's doing what it's supposed to do. ;) >
What I liked in the "deprecated api" - let's call it that way :) - was the internal animation queue. Notice that I actually don't know if a single setInterval() is practically that more efficient compared to multiple setInterval() functions. But as I work on a small html5 game engine during my free time - it's still secret defense lol - the animation queue was exactly what I was looking for. I just needed to tweak the package a bit as I don't play with dom elements anymore (for speed reasons)... I also gave a try to requestAnimationFrame() in the past but the results were'nt that good. I heard Mozilla FF and GC Team recently fixed it but I don't know it's OK now. I recently heard about Microsoft setImmediate() function and that someone already implemented a https://github.com/NobleJS/setImmediate cross-browser solution ... Don't know if it will be useful for you... but maybe it can help dealing with "more precise" frame rate... Best, BenoƮt. -- View this message in context: http://qooxdoo.678.n2.nabble.com/questions-about-qx-bom-AnimationJS-tp7236442p7237800.html Sent from the qooxdoo mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
