How do you add/set and arbitrary property to a qscintilla object?
-------- Original message -------- From: Phil Thompson <p...@riverbankcomputing.com> Date: 4/11/18 01:16 (GMT-08:00) To: Scott Bloom <sc...@towel42.com> Cc: QScintilla <email@example.com> Subject: Re: [QScintilla] Missing functionality from SciTE On 11 Apr 2018, at 1:10 am, Scott Bloom <sc...@towel42.com> wrote: > > Looking at the scintilla example app SciTE some of the functionality has been > brought over to QScintilla, however Im looking for the commenting > functionality, which has not been brought over. > > Unfortunately, it seems to rely on properties that are not set for the lexers > in the QScintilla. > > For instance, “Block Commenting or Uncommenting” gets the characters to use > from the property “comment.block.cpp” which is not set, as QScintilla relies > on the base LexCPP.cpp for comment analysis. > > Maybe Im trying to hard, but it should be possible to do. > > Thoughts? QScintilla is not a port of SciTE, although there are features in common. As SciTE will use the low-level Scintilla API it should be possible to implement anything in a QScintilla based editor that is implemented in SciTE. Phil
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