Thanks Scott. As far as I can tell, this bug isn't 4k specific.

If I change my 1080p monitor to have the same scaling factor as the 4k monitor and drag TortoiseHg across the problem does not occur. The bug seems tied to different scaling factors, regardless of the monitor resolution.

Gili

On 2018-05-23 6:17 PM, Scott Bloom wrote:

I don’t have a 4k monitor, but I will try to play with it on a multimonitor PC and see if I can set the scaling factor on one screen and not the other (all three screens are the same resolution here)

There is not (that I know of) a QScintialla public test app


Scott

*From:*cowwoc <[email protected]>
*Sent:* Wednesday, May 23, 2018 15:15
*To:* Scott Bloom <[email protected]>; Phil Thompson <[email protected]>
*Cc:* [email protected]
*Subject:* Re: [QScintilla] Bug report: Caret position is incorrect if window dragged across monitors

It just tested SciTE and it works fine.

Do you have an equivalent program that uses QScintilla?

PS: Using TortoiseHg, if I keep the application on the same monitor and change its scaling factor the bug does not occur. The bug only seems to occur when the application is dragged from one monitor to another. My guess is that when the application is sitting on one monitor and the scaling factor is changed, it receives and responds to an event. But when the application is dragged across monitors it does not recieve a scaling-specific event and as such it doesn't think to update the DPI accordingly. I would be surprised if this logic was TortoiseHg-specific (it seems like something that should be handled by the lower layers) but who knows...

Thanks,
Gili

On 2018-05-23 6:08 PM, Scott Bloom wrote:

    Understood.

    You may want to try SciTE.

    That is a base editor, tied to the core Scintilla widget, not used
    QScintilla (which is a Qt wrapper for the core)

    In reality, the TortoiseHg devs, need to work on this, to see if
    its their bug first..

    This could be due to the 4k to HD resolution swap…


    Scott

    *From:*cowwoc <[email protected]>
    <mailto:[email protected]>
    *Sent:* Wednesday, May 23, 2018 15:06
    *To:* Scott Bloom <[email protected]> <mailto:[email protected]>;
    Phil Thompson <[email protected]>
    <mailto:[email protected]>
    *Cc:* [email protected]
    <mailto:[email protected]>
    *Subject:* Re: [QScintilla] Bug report: Caret position is
    incorrect if window dragged across monitors

    Hi Scott,

    I'm not affiliated with TortoiseHg. I'm just an end-user. As such,
    I have no idea how to create a minimal testcase outside of
    TortoiseHg. When I filed a bug report at
    
https://bitbucket.org/tortoisehg/thg/issues/5086/caret-position-is-incorrect-if-window
    I attached a video demonstrating the problem. Hopefully that'll help.

    If you guys have a stand-alone application I could run, I can try
    reproducing the problem with it as well.

    Thanks,
    Gili

    On 2018-05-23 4:45 PM, Scott Bloom wrote:

        I have a PC with multiple monitors..

        However, looking at the issue, there is no minimal testcase.
        There is also nothing saying it’s a bug in Scintilla,
        QScintilla or tortoisehg.  It could be any of the three.

        Why is the assumption being made that its QScintilla?

        Scott

        *From:*QScintilla <[email protected]>
        <mailto:[email protected]> *On Behalf
        Of *cowwoc
        *Sent:* Wednesday, May 23, 2018 13:42
        *To:* Phil Thompson <[email protected]>
        <mailto:[email protected]>
        *Cc:* [email protected]
        <mailto:[email protected]>
        *Subject:* Re: [QScintilla] Bug report: Caret position is
        incorrect if window dragged across monitors

        On 2018-05-23 11:09 AM, Phil Thompson wrote:

            On 23 May 2018, at 3:01 pm, cowwoc<[email protected]> 
<mailto:[email protected]>  wrote:

                On 2018-05-23 8:46 AM, Phil Thompson wrote:

                    On 22 May 2018, at 3:48 am, cowwoc<[email protected]>
                    <mailto:[email protected]>  wrote:

                        Sorry, I forgot to include the bug 
report:https://bitbucket.org/tortoisehg/thg/issues/5086/caret-position-is-incorrect-if-window

                        Thank you,

                        Gili

                        On 2018-05-21 9:13 PM, cowwoc wrote:

                            Hi,

                            Can someone please take a look at this bug report 
which seems to affect your project?

                    Sorry, I don't have the equipment needed to reproduce the 
problem.

                    Phil

                Hi Phil,

                Which equipment are you missing? A video card with 2 ports? 2 
monitors? Or a copy of Windows?

            ...and a PC.

            Phil

        Fortunately for you, that's not a problem :) Assuming you have
        a Mac laptop:

         1. Plug in a second monitor (any will do) so your laptop sees
            multiple monitors.
         2. Fire up a virtual machine of your choosing. I used VMWare
            Workstation, which is equivalent to VMWare Fusion on Mac.
            I believe VirtualBox (which is free) will work just as well.
         3. Download and install the Windows 10 ISO which you can
            download for free from
            https://www.microsoft.com/en-ca/software-download/windows10
         4. You can run Windows 10 without a license for a short
            period of time (30 days I believe) so this isn't a problem.
         5. Configure the VM with 2 virtual monitors and you should be
            able to reproduce the problem.
         6. I just tried it in VMWare Workstation and it worked for me.

        I haven't been able to get this working (yet) using a single
        physical monitor. See
        
https://superuser.com/questions/1325393/how-to-use-multiple-virtual-monitors-if-host-has-a-single-monitor

        But it's possible that VirtualBox is better in this regard
        than VMWare Workstation.

        Gili


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