On Wednesday 28 Nov 2012 10:27:18 Harri Pasanen wrote: > On 11/28/2012 09:31 AM, Ziller Eike wrote: > > On 27.11.2012, at 23:28, Harri Pasanen <[email protected]> wrote: > >> I'm wondering if there is a public api/entry point to create new or > >> modify existing new project templates? > > > > http://doc.qt.digia.com/qtcreator-extending/index.html > > "Generating Domain Specific Code and Templates" > > Thanks! exactly what I was looking for. This does not appear to be > part of Qt Creator 2.6.0 manual (.qch), I wonder why? > > >> For instance, I'd like to tweak the existing "Non-Qt Project" -> "Plain > >> C++ Project (CMake Build)" so that I could do a Cocos2d-x project. > >> > >> Kind of cool would be able to do also Android Cocos2d-x builds from > >> Qt-Creator directly, in the same fashion as Necessitas. > > > > What prevents you from doing that now? > > Perhaps nothing, I haven't tried yet. So far I have a simple cmake > project that can I can use to build,run,debug HelloCpp using > cocos2d-x-2.0 on linux, from Qt Creator. That appears to be working fine. > > Boosted by that success, I figured I'll try if I can tweak it to build > an Android version. I believe OpenCV project port to Android used > cmake, so hopefully it is straight forward. > > Ideally I would be able to use the Kits, deploy to device/emulator, run > & debug on those as well. The actual deploy step is somewhat dependant on the qmake project manager. Detangling that is on my todo list.
daniel _______________________________________________ Qt-creator mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/qt-creator
