Yes, you can install just Windows SDK and have a native win stack for free.

On 14 February 2013 19:02, Michael Jackson <[email protected]> wrote:
> Yep. A couple of times. After uninstalling/reinstalling VS2010 & Windows SDK 
> & plus VS2010SP1 & Windows SDK SP1 Update the debugger never was installed. I 
> finally tried downloading the "Windows 8 SDK" which runs on Windows 7x64 
> (which is what I am on) and that seemed to install the debuggers. Now my 
> "Kit" automatically picked up those debuggers. Now lets see if I can actually 
> debug my project.
>
> How is the speed of the debugger compared to Visual Studio? Also does this 
> mean that I could install JUST the Windows SDK (compilers/debuggers) and 
> QtCreator and have a full up "FREE" (as in NO MONEY) IDE that uses the VS 
> compilers? This would make me happy.
>
> ---
> Thanks
> Mike Jackson
>
> On Feb 14, 2013, at 12:33 PM, Joseph Crowell wrote:
>
>> Di  you choose to install CDB when installing the SDK?
>>
>> On 02/15/2013 03:10 AM, Michael Jackson wrote:
>>> I have followed all of MS advice on installing both VS2010 and the Windows 
>>> SDK 7.1. The final issue I am facing (I think) is actually finding the 
>>> "cdb.exe" file. It is not where the docs say it should be. which is
>>>
>>> -----
>>> For the older Windows SDKs, such as Windows SDK 7.1, the Debugging Tools 
>>> for Windows where shipped as a separate installer on the ISO-image of the 
>>> SDKs. The debuggers are typically located in c:\Program Files 
>>> (x86)\Debugging Tools for Windows or c:\Program Files\Debugging Tools for 
>>> Windows .
>>> -----
>>>
>>> I do not have any of those paths. Do you? What is the path to the cdb.exe 
>>> that you are using?
>>>
>>> thanks
>>> --
>>> Mike Jackson
>>>
>>> On Feb 13, 2013, at 12:43 PM, Alexander Rukletsov wrote:
>>>
>>>> Hi,
>>>>
>>>> I use this setup in my daily work. If you use a recent version of
>>>> CMake, you need to set-up a "kit" first, otherwise choose the
>>>> corresponding nmake generator when opening CMakeLists.txt. Once the
>>>> kit is set, open CMakeLists, provide parameters to cmake binary, and
>>>> run the generator. If you have a complex project, you may use
>>>> cmake-gui to tune cmake vars and re-generate the project into the
>>>> build folder created by QtCreator.
>>>>
>>>> Hope this helps,
>>>> Alex
>>>>
>>>>
>>>> On 13 February 2013 16:30, Michael Jackson <[email protected]> wrote:
>>>>> Not sure which list (this or the CMake List) to ask on so I'll try here 
>>>>> first.
>>>>>
>>>>> If I understand correctly QtCreator on Windows can use the VS 
>>>>> Compilers/Debugger. My project is managed with CMake instead of QMake and 
>>>>> I was curious if anyone else is using this combination and could give 
>>>>> some pointers on how to setup the environment to use QtCreator in this 
>>>>> way? What generator do I use? What kind of env vars need to be setup 
>>>>> ahead of time. Stuff like that.
>>>>>
>>>>> Thanks
>>>>> -----
>>>>> Mike Jackson
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