Hi,

I would personally look at something more battle-hardened than qbs,
especially considering that UE4 already supports more build systems
from what I understand.

Maybe one of those that are already supported will work better with Qt
Creator than qmake already? CMake is a likely candidate, as that will
most likely have seen way more testing and polish than the .pro files
on the UE4 side.

On Mon, Mar 5, 2018 at 1:22 PM,  <[email protected]> wrote:
> As an aside, qmake is going to be deprecated eventually in favour of
> Qbs, so if you start with Qbs, your work is likely to me more future-
> proof.

I am not aware that this decision has been made yet: It's still up to
the Qt Project to decide on that eventually. And Qbs needs a serious
amount of non-trivial work between now and then.

Best Regards,
Tobias
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