Le 11/05/2011 20:53, Andre Poenitz a écrit :
>> I reopened a project I was working on, which includes a few GLSL
>> shaders, e.g.  "axis.vsh", "axis.gsh" and "axis.fsh". Yes, the second
>> one is a geometry shader, and it's not recognised nor highlighted by
>> QtCreator... any reason for this? any hidden option I haven't found
>> yet?
>>
>> Thanks for any hint!
>
> One hint would be src/plugins/glsleditor/GLSLEditor.mimetypes.xml ;-)

Actually I was hoping for some option in the GUI, I didn't want to hack the
source code now it's compiled... and I can't even find this file in the
compile dir. *sigh*

-- 
      /- Yves Bailly - Software developper  -\
      \- Sescoi R&D  - http://www.sescoi.fr -/
"The possible is done. The impossible is being done. For miracles,
thanks to allow a little delay."
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