On May 12, 2011, at 8:28 AM, ext Yves Bailly wrote:

> Le 11/05/2011 20:53, Andre Poenitz a écrit :
>>> I reopened a project I was working on, which includes a few GLSL
>>> shaders, e.g.  "axis.vsh", "axis.gsh" and "axis.fsh". Yes, the second
>>> one is a geometry shader, and it's not recognised nor highlighted by
>>> QtCreator... any reason for this? any hidden option I haven't found
>>> yet?
>>> 
>>> Thanks for any hint!
>> 
>> One hint would be src/plugins/glsleditor/GLSLEditor.mimetypes.xml ;-)
> 
> Actually I was hoping for some option in the GUI, I didn't want to hack the
> source code now it's compiled... and I can't even find this file in the
> compile dir. *sigh*

Qt Creator menu / Settings / Environment / MIME Types.

ciao robe

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