On Wed, Jan 19, 2011 at 1:08 AM, Alan Alpert <[email protected]> wrote:

> It sounds like he should use a mix. You can have a QGraphicsScene that loads
> QML files for the menus and other frills and yet has QGraphicsObjects
> controlled from C++ as the main feature. And you can expose those

That would prevent the app from benefiting from future scene graph
speedups. What I was rather thinking is manipulating
QDeclarativeItem's. Would you see the performance hit coming from
going through qml layer in that way to be a concern?

-- 
Ville M. Vainio @@ Forum Nokia
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