> I had the same reaction last year. Which is why I created: > http://qt.gitorious.org/qt-labs/qmlcanvas
And it's officially supported by QtQuick2 now, thank you very much Jens. Charles On 10/10/11 6:35 PM, "ext jens.bache-w...@nokia.com" <jens.bache-w...@nokia.com> wrote: >As someone pointed out, my new mail client was somewhat confused about >quotations on this mailing list. :) >Hopefully this will make my previous post a bit more readable: > >> Try to draw some line diagrams in qml please. >> HTML5 Canvas no problem. >> QML ? Please write your own c++ class that you register at qml. > >I had the same reaction last year. Which is why I created: >http://qt.gitorious.org/qt-labs/qmlcanvas > >In Qt 5, html5 Canvas is part of the language. > >> BUT ... how can i create 100 of them without extreme large development >>overhead ? >> I can't. In C++ it is only >> SysButton* newButton = new SysButton ( myUIContainer, sysName ); >> FINISHED ! > >Depends on your use case. Sounds indeed like you could use a model. But >if that sounds >too heavy handed. You can use a Repeater: > >Repeater { > model: 100 > SysButton {} > onItemAadded: { initialize button } >} > >And if you prefer something closer to C++, you create a button Component >and instantiate it: >var sysButton = buttoncomponent.createObject(conainer) > >> What is with layout ? i have no idea of how to create a real working >>dynamic layout in qml. >> It is just not working in real world situations. Yes it may be possible >>by using hacks and thousand of lines of javascript code, but this is >>just not practical. >> We thought in the end even about creating hundred of qml views in the >>end that are controlled by c++. > >It is a bit hard to answer without seeing a picture of what you want to >achieve. In general you can get far with the built in layouts and >anchoring. I have written some layouts in javascript though. If there are >valid use cases, I certainly see that we might add more complex layouts >in Qt Quick 2. Perhaps you are making things a bit more difficult by >avoiding the model and being explicit about the buttons. A GridView >sounded like a good fit for an explorer type layout of icons or buttons. >But I also wonder how you did the layout easily in html5. > >> How can i connect the QML SysButtons ? Only if i make all my systems >>accessible to qml (wich are in the end several thousand objects that i >>have to make accessible. >> And doing this IS a large overhead runtime and development wise) > >I don't know enough about the use case or why these buttons are so >complex. How do you connect it in C++? Your button has an index. Can't >you simply have a buttonClicked(int) slot on the C++ side? > >> Because debugging IS a REAL nightmare. >> Whatever you say i can say from my metrics that using qml took as more >>than 12 times longer for the current tests than with qwidgets. >> And yes there is stuff like learning time. But the debugging is just >>real shit and i know why i say shit. > >Debugging can certainly get better. It is already a lot better than it >was a year ago if you use the tools available. I agree that a C++ >application at the moment feels more predictable. > >> We dont have ANY designer who can code. Yes they CAN hack some >>javascript yay. But that is exactly the SHIT that costs time. >> Because they can't code, they can only hack some stuff into it, That is >>untested, in many cases not working and just (if you need to integrate >>more complex functionality) way to much for them. > >Regular designers should not have write code. Web designers with >javascript skills might have the skill set required. I personally find it >a lot easier to implement complex UI designs in QML than with C++ though. > Our designers usually just send us pretty pictures and tell us how they >want it to work. And if they ask me to tweak the margin a few pixels, I >know it takes me 5 seconds to try it out in Qt Quick without having to >recompile the whole project. But having a designer taking over the actual >interface code is probably not a good idea. You can keep all your code in >.js files if you want to. Perhaps we should introduce a flag in Qt Quick >that enforces that as a policy. I think the majority would prefer the >convenience of being able to do a simple signal emission inline though. > >> So we tried another approach ... we use javascript and html5 and what >>to say ? >> it works better in our case because there is a separation between >>layout, look and code. > >I thought html5 was every bit as javascript enabled as Qt Quick. But it >is great that you found a technology that works for your project. Qt >supports and strongly encourages html5 hybrid development. In fact we are >pushing it more than ever. It is not the solution for everyone though. I >don't think you could do a full native looking UI with it for instance. > >Regards, > >Jens Bache-Wiig >_______________________________________________ >Qt5-feedback mailing list >Qt5-feedback@qt.nokia.com >http://lists.qt.nokia.com/mailman/listinfo/qt5-feedback > >_______________________________________________ >Qt5-feedback mailing list >Qt5-feedback@qt.nokia.com >http://lists.qt.nokia.com/mailman/listinfo/qt5-feedback _______________________________________________ Qt5-feedback mailing list Qt5-feedback@qt.nokia.com http://lists.qt.nokia.com/mailman/listinfo/qt5-feedback