--- In [email protected], Jason E Katz-Brown <[EMAIL PROTECTED]>
wrote:
>
> Without compiler optimization and updating the movebox after every
> iteration, Quackle did 100 2-ply iterations of KA, ILKA, and TAKA
after
> AWEING to open in about 12 seconds. Updating the movebox after
every 20
> iterations and it was about 10-11 seconds for 100 iterations. With
> compiler optimizations and delayed movebox updating, my quackle
did 1100
> iterations of the same position in a minute.
>
> I'm using Linux on a machine with an Intel(R) Pentium(R) 4 CPU
3.20GHz
> processor and 1027624 kB memory; I have no idea how the Windows
release
> will do, or slower computers.
>
> Simulations will be an additional 50% faster when olaugh reenables
> GADDAG usage in the backend.
I just repeated the exercise above on my machine, a Packard Bell
Pentium 4CPU 3.06GHz processor and 512Mb Ram.
With 3 words in the kibitzer a 200 iteration sim took about 40
seconds.
I know you reckon I shouldn't do this, Jason, but a 500 iteration
sim with 10 words in the kibitzer took about 5 minutes.
Pete
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