On behalf of Jeremy Hildebrand.....

 

I have some things on a wish list to send to the team.  Can you forward
them.  I want to make sure I don't sound too negative.  I love the
program, and it's always improving -- but there's still some things I
would like to see polished.  I hadn't noticed initially that the
simulation speed had improved because I had the sims set to "Many".
It's blindingly fast now!  Anyhow, feel free to rephrase any of the
requests if they sound too harsh.

 

1) Fix points bleed in the endgame sequence, by finding the best
possible spread gain (out sequence) -- subtract the best possible spread
gain for the inferior move chosen.  At the present state, you get
numbers like 7.2 points worse than the top move.  In the endgame points
bleed, an integer would be the proper result.

 

2) Add win percentage to the endgame sequence which would always be
100%,50%,or 0%.  50% would indicate the game ending in a tie.

 

3) Track cumulative points bleed for both players, and cumulative win  

percentage bleed -- and place that at the bottom of the report page.   

Endgame blunders that cost you a win would add a full 100% to the win
percent bleed cumulative.  A feature like this would let you grade your
games easily, and you could see improvement month by month.

 

4) Could they make an HTML version that uses (simulated) Championship
player analysis with the 10 top moves, the player's move added to the
bottom if needed, with all of the above stats included.  At present only
un-simulated results are processed in the HTML report option.

 

5) The final game position graphic in the HTML report is too large in my
opinion.  Could it be smaller?

 

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