On 25/03/07, edward martin wrote: > > Further to my earlier email about this, I found out what was causing it. > > When making a play for a human player that does not tally with the rack > Quackle has given it (as you have to for opponents' moves when simulating a > game), I could not find a way of entering the correct move if Quackle had > given the player a blank - it would assume that I was trying to use it. So, > I had been replacing the blank on the rack with another tile, and then > entering the move. However, adding a tile where all of that tile were used > up was simply resulting in the tiile being added to the pool. > > Can anyone advise how to enter an opponent's move, when simulating a game, > where Quackle has assigned a blank to that player's rack? > > Ed >
Hi Ed, I used to find problems with what you describe. What I do now when simulating is to use "Human with unknown racks" for both players. When you confirm a move with these settings the next move starts with the cursor in the rack, and all the letters selected, so you then simply type in your rack or the tiles that your opponent has played, which replaces what Quackle has allocated. Don't bother making it up to 7 tiles for your opponent. Rick
