Interesting discussion

Hope you enjoyed your game with Toni!

I happen to have been simming some games
from the same tournament

In fact just as I opened this email I have
a game in Quackle where I got crushed by Tim Michaels

I had a rack of PENCELS but the only
good score was SPENCE
so I played it.   Somehow
Quackle is finding probabilities
like 20% or 25% that I can win,
but I had pretty much
given up  and I barely
noticed the Q was out

Tim had recently exchanged

When doing endgame sims I believe it works
well within the limits of Quackle's AI
to set your plies to 'many' and then it
will sim to the end of the game.

The limits of quackle's AI (if I'm guessing right)
are that it doesn't consider the
motivation for exchanging.
It looks at the bag as if all tiles are
equally likely to be in it.

I read recently that Maven used to assume the human was holding good tiles 
after a fishing-type play.

At least SPENCE gave me a chance to draw the FY etc.  but Tim had chosen a 
good time to exchange it looks like


I am pretty glad I am doing this

It is helping me discover a lot of mistakes I made, that I wouldn't have 
noticed otherwise.


Sorry my line breaks are funny
I am using Outlook and I am
paranoid it will get
wrapped at 40 columns and do
nasty double-wrapping
unless I make the lines very short


(Set the following to plaintext or Courier New font if you can)

Kevin Leeds: Turn 13
   A B C D E F G H I J K L M N O   -> Kevin Leeds              CEELNPS   304
   ------------------------------     Tim Michaels             EEFHLJY   400
 1|N   D '       G       T O L 
E| --Tracking-----------------------------------
 2|A - E H   "   O S "   R   -  | EHEEFJLQY  9
 3|R   T A     ' A W   M U O N  |
 4|Y A R E       T I   I N     '|
 5|  B A T -       l U R K      |
 6|  O I     "     L " I     "  |
 7|G I N       '   E       '    |
 8|I T   ' M O V E D     '     =|
 9|B E ' O A F '   ' D     '    |
10|  A I D E " V     U       "  |
11|  U     S t A R I N G        |
12|'     -     W '       -     '|
13|    Z O R I S   '       -    |
14|  T A X   "       "       -  |
15|C O P '       =       '     =|
   ------------------------------




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