On 9/5/07, Steven Brown <[EMAIL PROTECTED]> wrote:
> I agree that the most learning/analysis way to provide an 'easier' opponent
> in Quackle would be to only change the vocab. Learning new words when and
> only when an opponent happens to play them against us is a fairly inefficient
> way for a human to learn words,
slightly off topic, but that reminds me of something I hacked up last
year and forgot to post:
http://www.google.com/ig/adde?source=ignsrc1&moduleurl=http%3A//www.gtoal.com/ig/xwordgadget.xml
- a little vocabulary trainer that just displays some finished games
in a sort of flash-card style. It could do with some polish (pausing,
saving screens, mouse-over to get definitions etc) but even in this
alpha state you might find it useful. Or at least amusing. (I wrote
the underlying code a long time ago when the wordlist was OSPD V1 - if
anyone finds this genuinely useful I'll rebuild it with the current
wordlist from Quackle)
It's for adding to your iGoogle portal, if you use that service.
The underlying display (for those who don't use iGoogle portlets) can
be seen at http://www.gtoal.com/cgi-bin/xwordgadget
There was a larger version but it is temporarily broken due to a
change in the way IE 7 handles "base href" :-(
Graham