Switching to software rendering did get rid of the issue.
Interesting. Thanks, Chris. I wonder if the LGU fixes this....
dan
On Feb 20, 2008, at 6:43 PM, Christopher Wright wrote:
The attached composition has the Blob.qtz example composition
within a Render in Image set to 32 bit format. On my system, this
causes the blobs not to blend right, i.e., a black box appears
around each particle. Setting it to 16bit also shows black boxes.
Setting the RII format to 8bit gets rid of the black boxes. Is
this expected behavior or a bug? Thanks very much.
Hold down alt/option, click Quartz Composer, Preferences, and enable
"SoftwareCoreImage" and "SoftwareOpenGL" under the "(Editor)" tab,
restart QC, and see if the issue persists. My video card doesn't
support > 8 bpp, and does not exhibit this bug. If it goes away
when using software rendering, it's a bug with the driver or
something. Make sure to disable those 'features' once you're done
testing, performance will be Really Bad while it's disabled :)
--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/
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