A radar should be filed on every unique problem or feature request so it can be tracked. It is better to have a duplicate than let it fall through the cracks. If more developers report it with detailed descriptions then it will have more weight, especially if the problem actually lies below QC (OpenGL, CoreImage or QuickTime for example) and they have no idea anyone is discussing it on our discussion list.

Obviously, multiple bugs on the same thing from the same developer is only going to create noise, and get in the way of us actually fixing the problem :)

http://developer.apple.com/bugreporter/bugbestpractices.html

On Feb 28, 2008, at 9:57 AM, vade wrote:

DFG1394 is an uncompressed SD video digitizing device over FW :)

The lack of options with the 'new' video input patch in QC3 is def limiting. What is the policy on entering multiple bug reports on this? I have mentioned this usability issue with video input patch in a bug report, should I file one, is there already one?

How are dupes handled?


On Feb 28, 2008, at 12:28 PM, Troy Koelling wrote:

If there is a regression or a feature request with the Video Input patch, please file it at developer.apple.com/bugreporter. I'm not sure what a DFG1394s is, but if you think it should work with QC I'm sure we would like to make sure it works.

Troy

On Feb 28, 2008, at 2:24 AM, chris wrote:
Hello list,

Does anybody have any experience with using multiple DFG1394s video
input devices in Quartz Composer?

Does anybody have any experience in creating multiple video capture
inputs programatically, meaning I could write an application wrapper
and feed in the two streams from there?

I am creating an interactive installation where I need two live
cameras. The issue is that while I can combine two composite/s- video
feeds using the DFGs in software such as Vidvox's VDMX, in QC or
QuickTime I only the inputs for one DFG listed. I also don't see any
way of adjusting the capture settings in QC.

Toby



hi,

i'd the same question few weeks ago without answer.... We can't edit it in QC3 ( video input device ) like we done in QC2.

sorry i don't know why...and for me it's so stupid.... that i stop my dev today with QC3



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