obvious question and im sure the answer is yes, but does your GL context is double buffered and VBL synced?

Thanks vade! I had the double buffer stuff setup, but I forgot the swapinterval stuff - fixed it :) yay PEBCAK ;)

for posterity, the line of interest was: [_context setValues: &swapInterval forParameter: NSOpenGLCPSwapInterval];

--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/

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