Yes, it's leaking about 20mb/second here. Ouch! It seems to not
release the image or something, as the leak rate is dependent on the
image size. With a high-res image it eats several hundred mb a second.

I've tried this with my own patch and get the same result, with both
image and virtual connections. Another large spanner in the works :/

Has anyone filed a bug yet?

Chris


On 10/04/2008, Christopher Wright <[EMAIL PROTECTED]> wrote:
> > Is there a way to determine the properties of an object in javascript,
> > or can anyone explain the workings of CIImages in javascript?
> >
>
>  I've not got a solution to this yet, but in trying to figure it out I
> noticed that shoving movies through a simple pass-through javascript patch
> seemed to leak horribly.  If this is the case, even the ability to change it
> via javascript won't be a viable long-term solution for what you're trying
> to accomplish :(
>
>  Anyway, here's the JS code:
>
>
>  function (__virtual outputImage) main (__virtual inputImage)
>  {
>         var result = new Object();
>         result.outputImage = inputImage;
>         return result;
>  }
>
>  and here's the composition:
>
>
>
>
>  It happens with Movie Loader input as well.  You may need to run it for a
> minute or two to start noticing the swapping.  Can anyone else confirm this?
>
>  --
>  [ christopher wright ]
>  [EMAIL PROTECTED]
>  http://kineme.net/
>
>
>
>
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