I am new to the list. I google'd the thread on this problem. From previous postings, if this is a bug, it would be a critical one. I run into the same problem. This is also true if I use QTKit.framework in my application.
Is there a workaround? Is it possible to undo this by uninstalling the iphone sdk? After I installed SDK, I started to see link errors if my Cocoa application (in Xcode 3.1) uses either QTMovieView or Quartz Composer. e.g, One of the Quartz Composer sample code starts to fail. Another simple app with QTKit failed with error message: Description: Unable to resolve plug-in dependency for "MainMenu.xib". Recover Suggestion: Locate the com.apple.QTKitIBPlugin Interface Builder plug-in to continue opening this document .... But the plugin is included when I check the preference pane from the Interface Builder. -- Wayne Shao Previous message on this subject: - *Subject*: *QuartzComposer IBPalette Problem* - From: Stephen Drew <[EMAIL PROTECTED]> - Date: Fri, 25 Apr 2008 06:33:20 -0500 - Delivered-to: [EMAIL PROTECTED] - Delivered-to: [EMAIL PROTECTED] ------------------------------ There seems to be a compatibility issue between XCode 3.1 and the new IB Palette for Quartz Composer that are installed/updated with the brand new Beta 4 of the iPhone SDK. Within InterfaceBuilder, the Patch Controller and QCView can be added and using the Simulate Interface menu item, the composition loads properly and plays fine. The issue shows up when trying to compile the application, and the build fails while compiling the xib: --------------------- /* com.apple.ibtools.errors */ Internal Error: Description: Unable to resolve plug-in dependency for "MainMenu.xib" Recovery Suggestion: Locate the com.apple.QuartzComposerIBPlugin Interface Builder plug-in to continue opening this document. Consider using the --plugin option or Interface Builder's preferences to resolve this dependency. --------------------- This is new, since I built two QC Apps last week in the same manner, so I'm not sure what could be wrong other than the new SDK I just downloaded yesterday. I've also copied the full project over to another machine that still has Beta 3 and it built fine. Then again, there's always the possibility I did something silly. Am I overlooking something, is there a known workaround/fix, or should I just file a bug report? Thanks! ~Stephen
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