On Aug 21, 2008, at 5:06 PM, lists @ tobyz wrote:

i'd wager with a "fixed" particle generator, you'd then notice the performance hit in using an iterator compared to your unrolled version. i am constantly frustrated by the iterator patch.

On 21 Aug 2008, at 22:37, Gregory Short wrote:

On Aug 21, 2008, at 4:16 PM, Christopher Wright wrote:

Here's a fun demonstration to illustrate it (no iterators were harmed in the making of this composition)


Ok, so I noticed that actually, in time forward mode, you have to wait a while (50-70 seconds) to see anything -- the back-and-forth time is a 20 second span from 50 to 70 (so it never gets close to 0), and jumping to less than that causes the population-count- changing system to ignore everything (!!!) until time moves forward again. Fun stuff :)

Wow, thanks for the quick responses on this. It makes sense to me now why this would be so screwy, I suppose. So, the question now, is, do I need to just implement my own particle system patch? That doesn't really bother me: I have a fair-to-middling background in OpenGL, and am an honest-to-goodness software engineer (although not generally of this sort...this is just a side hobby.) So writing my own particle system patch it easy enough. I guess then I would have finer control over how, precisely, the thing behaves. Still, it seems I ought not have to, since here's a perfectly reasonable particle system patch already done for me.

I guess the short of it is: what's the actual solution here? Is there one besides either a) leave the loop unrolled, or b) write my own particle system that can handle this?

That's really, really unfortunate, if iterator's are actually so, well, lame... :P

My other question, then, is whether or not there's a way with the default particle system patch to make the particles fade in, even just for a few frames. I don't really like the popping effect when the system spawns new particles. I played with the settings I saw (setting the mode on the patch to interpolate size and color didn't do much for me, including the new settings that revealed.)

Otherwise, any recommendations to make it prettier? I'm just kind of playing around here. :)

-G
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