Hi, is it possible to set up some kind of delay between values? What I want is if I've got a interpolation / LFO patch looping from 0 to 1 and back, is a sequence of other values running within the same range (0-1) but each progressively steeped back in time behind the original "start" value. The way I've done i previous is have a line of duplicated interpolation patches and array of maths patches which sequentially adds a value to each of there patch times... (I've included a example of how I've done this)
You could try queues, as Chris Wood suggested.
Or...
I want to have 40+ running for a project which will be a bit of a wiring problem - and i think all of those interpolation patches will eat up the cpu..any iddeas??? regards Mark
... I'm pretty sure 40+ (or even 4000+) interpolations won't stress the CPU much at all. You could use a math expression patch, and multiply instead of doing repeated addition ( The Patch Time for Patch N is patchTime+N*delay ) (this is also possible with the Math patch, but I'm not a fan of that one).
If you'd like, this iterator setup will do the same thing:
delay example.qtz
Description: application/quartzcomposer
-- [ christopher wright ] [email protected] http://kineme.net/
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