> How can I correct this ?
> (the good color is the little square).

IIRC color transformations are not applied to the 'Color' inputs on renderer 
patches, whereas color transformations are generally applied to Core Image data 
by default.

So one sprite is being "color matched", while the other isn't.  (And I use the 
term "color matched" with great trepidation.. .)


There's a private patch called "Image Color Matching Properties".  Try passing 
the output of the Core Image Filter through this patch, and set "Color 
Matching" to "Disabled".

See also 
http://www.mail-archive.com/[email protected]/msg01514.html

Steve

-- 
Steve Mokris [ [email protected] ]
http://kineme.net/ _______________________________________________
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