Hello I am curious if it is possible for a 3rd party plugin to properly handle drawing a texture that is input to an input image port that is marked as having infinite bounds, (ie, the result of a patch like Op Tile).
I understand that one eventually has to supply a crop patch, but it seems like many (I have not tested all) normal Core Image based effects that QC uses allow for a chain such as: image -> Op Tile (now has infinite bounds) -> Color Matrix -> Gaussian Blur -> Invert -> Crop -> Billboard Whereas, in order for my 3rd party plugin (official API), requires the crop to come immediately after the Op Tile (or patch that sets the infinite bounds). image -> Op Tile -> crop -> my patch -> Billboard (works) image -> Op Tile -> my patch -> crop -> Billboard (fails) Now I imagine this has to do with the internal voodoo of Core Image combining the various sampler programs, ROI and DOD rects in to one single process/recipe for an image, which means as long as the crop is *in there* it will work. Having the QCImage do none Core Image processing somehow changes that situation. So, in short, is it possible to properly support and image marked with infinite bounds in a custom plugin? Thanks. _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

