On Tue, Dec 21, 2010 at 8:26 PM, Christopher Wright <
christopher_wri...@apple.com> wrote:

> Does this mean that when color correction is on, one is running the image
> through colorsync? So, one could run through needless stages of color sync
> (?).
>
>
> It just tags the image with a colorspace so that down-stream things can
> correct if necessary.  It doesn't convert anything, just adds metadata.
>
>
Ahhhh, ok, it's just adding (or removing) color profile metadata. Thanks,
that makes sense to me.


>  If Pixel Aligned is _NOT_ enabled, you'll also add GL filtering (unless
> Native Core Image rendering is enabled) if your position is not pixel
> aligned
>
> This is what I was driving at about filtering; what happens when something
> isn't aligned....
>
> GL filtering? Is this literally "GL Filtering"?
>
>
> Yes.  As in, you read pixel 0.5, 0.5.  That's  0.25 * pixel(0,0) + 0.25 *
> pixel(0,1) + 0.25 * pixel(1,0) + 0.25 * pixel(1,1).
>
> or (pixel(0,0) + pixel(0,1) + pixel(1,0) + pixel(1,1)) / 4, if you please.
>
> So let's say pixels (0,0) and (1,1) were white(1.0), and pixels (0,1) and
> (1,0) were black(0.0).  That's a 2x2 black and white checkerboard.
>
> The above GL filtering will proudly do the most complicated memory fetch in
> history (texel fetches + filtering = holy cow that's a bunch of work), and
> then return 0.5 (half white, half black).
>

Hmm, that could actually be really useful. Good to note.




-- 
George Toledo
gtole...@gmail.com
www.georgetoledo.com

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