> Could someone clarify if the queue actually updates between frames and if > there's an advantage in evaluating "continuously"?
no, it wouldn't be possible to update between frames, because there are an infinite* number of moments between frames, so the queue would fill with an infinite number of values. The advantage to evaluating continuously is that you'll essentially always have a full queue, with per-frame values stored at each index (so you can access the output in standard N-1 form to get the previous frame, N-2 to get 2 frames back, etc) instead of per-change values. some feedback-like effects are frame driven, so accessing values per frame makes more sense. In fact, I can't think of any times I've wanted a queue _not_ in continuous mode, but there's probably a novel use out there somewhere. *) actually, there are probably only about 1/planck time moments, so that'd be maybe 1.854 x 10^43 instants. not quite infinite, but pretty big none the less. _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com