> Could someone clarify if the queue actually updates between frames and if 
> there's an advantage in evaluating "continuously"?

no, it wouldn't be possible to update between frames, because there are an 
infinite* number of moments between frames, so the queue would fill with an 
infinite number of values.

The advantage to evaluating continuously is that you'll essentially always have 
a full queue, with per-frame values stored at each index (so you can access the 
output in standard N-1 form to get the previous frame, N-2 to get 2 frames 
back, etc) instead of per-change values.  some feedback-like effects are frame 
driven, so accessing values per frame makes more sense.  In fact, I can't think 
of any times I've wanted a queue _not_ in continuous mode, but there's probably 
a novel use out there somewhere.

*) actually, there are probably only about 1/planck time moments, so that'd be 
maybe 1.854 x 10^43 instants.  not quite infinite, but pretty big none the less.

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