This might seem an odd one, but.. I have a GLSL grid that gets pushed around in 3d with a 3d Transform. Sometimes it goes offscreen, sometimes behind the camera. When that happens, it doesn't seem to get rendered. Problem is, it *must* be rendered for other parts of my setup to work.
Is QC discarding these off-screen objects for performance reasons? If so, is there any way to stop it doing that? Thanks Chris _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com