Bug ID# 10142484

See attached comp.

Note that Rendering Destination Dimensions width and height patches to the Sprites width and height, rendering them un-changeable since the value ought to be only from the Rendering Destination Dimensions patch.

The LFO is there to keep the patch tree constantly rendering, but this bug happens without needing the LFO, just there so you can "see" it.

Now get info on the sprite.

Use the mouse scroll to change the values of the disabled width and height (since it has an incoming value from Rendering Destination Dimensions). Value sticks, input is validated, and there is no 'more' input from the Rendering Destination patch to correct your somehow valid input.

Thus: you can (inadvertently) change a statically patched input port value on a disabled GUI item by scrolling.

Is this just me? 

*sigh*

Attachment: QC Bug.qtz
Description: application/quartzcomposer

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