Hi Again!

I found this as a test example for Wowza and RTSP
http://www.wowza.com/html/mobile.html. Could anyone else please try and
open this with the Movie Importer in Quartz, every time I do it I get the
spinning wheel of death then QC crashes :/

Regards,
Charlie

On 6 January 2012 16:19, Charlie Francis <charl...@cellcastonline.com>wrote:

> Thanks for the response Chris,
>
> I've got Darwin Streaming Server working with Quicktime Broadcaster at the
> moment, and I can view the stream in Quicktime using the rtsp
> url rtsp://[machine name].local/mystream.sdp. But when I try to open that
> using the Movie Importer in Quartz it just freezes and then crashes after a
> while. I have set the Movie Importer to Asynchronous to allow for streaming
> content, but it's still not loading the video.
>
> In the future I want to use Wowza to encode the stream, but that's not as
> important as getting it working at all!
>
> Regards,
> Charlie
>
>
> On 6 January 2012 11:22, Chris Wood <pson...@gmail.com> wrote:
>
>> I've used an external webcam before for a project, but it was a
>> network camera that supported video streaming. I found it easiest to
>> get it working in quicktime first - if you can get the stream playing
>> in quicktime it should work in QC too, and quicktime removes the
>> possibility that something else is wrong in your composition and you
>> waste days thinking it's the camera.
>>
>> What you have to do is get the UNC path for the video stream. For my
>> camera it was rtsp://(ip address)/video.mp4 In quicktime you can test
>> if the stream is compatible by going file->open location and adding
>> the path there.
>>
>> Then in QC, you just feed that path to the Movie Importer.
>>
>> It'll show the quicktime logo while it connects and then start
>> streaming. If you're recording, you'll want to remove the logo from
>> the recorded output, and you'll want to detect + fix connection
>> interruptions - this gave me huge headaches! The quicktime logo is in
>> low resolution, so it's likely the output resolution will change when
>> the actual streaming starts. That's easy to detect and handle.
>>
>> If there's a connection interruption (likely with a network camera!)
>> then in some cases it'll automatically handle it, in others it'll just
>> continue outputting the last frame forever. I handled this by using a
>> 2-member queue and a core image filter to get the difference between
>> the current and last frames (the filter is something like "output =
>> abs(currentFrame - lastFrame)"). I then used the Area Maximum patch to
>> get the highest value, and an Image Pixel to get the actual value. A
>> video stream will always have a non-zero value, so if you detect a
>> zero you can reset the movie importer (it has a Reset Signal that will
>> restart the stream).
>>
>> Hope that helps a bit!
>>
>> Chris
>>
>>
>> On 6 January 2012 11:02, Charlie Francis <charl...@cellcastonline.com>
>> wrote:
>> > Hi guys,
>> >
>> > I was just wondering if it's possible to be able to pull in an external
>> > webcam stream and display it through quartz. I have tried to use
>> Quicktime
>> > Broadcaster, but I keep getting a connection error whenever I try and
>> start
>> > broadcasting. Windows users need to be able to broadcast to it as well.
>> >
>> > I've had a look through Kineme's forum but can't find anything helping
>> me
>> > display the stream.
>> >
>> > Thanks!
>> >
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>
>
>
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