Serge, Wow, I hadn't foreseen manycast orphans. The problem is that manycast servers are carefully taught not to respond if the stratum of the client is the same or lower than the server. The cohort option allows manycasting between servers of the same stratum. For instance,
tos orphan 5 cohort 1 manycastclient 239.1.1.5 key 4 iburst manycastserver 239.1.1.5 Probably does what you want. I did that and immediately exposed a problem. The manycast server will not respond unless it is synchronized to something. I modified that for the same terms as orphan broadcast and the players now happily play ball. However, the changes are in the development branch, which hasn'g seen a snapshot since early February. Dave Serge Bets wrote: > Hello Steve, > > On Saturday, May 3, 2008 at 17:25:55 +0000, Steve Kostecke wrote: > > >>An orphan mesh may be assembled using any mode: broadcast, multicast, >>unicast, or manycast. > > > Though orphan mode and manycast don't cooperate well: When there is no > external server during startup, the orphans can fail to see each other, > and wander appart individually. > > > Serge. _______________________________________________ questions mailing list [email protected] https://lists.ntp.org/mailman/listinfo/questions
